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Best Video Settings For Rocket League On Mac

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When I started playing Rocket League, I was looking for a Video Settings guide but there was nothing good on the entire Internet so I had to learn everything by myself at that time. Now, after I've got some experience, I want to help people who have the same question as I had before. Dec 06, 2016. It's a raw cut, I'm not the best in front of a camera, sorry! The Difference Between GOOD And BAD Camera Settings In Rocket League - Duration: 8:15. Wayton Pilkin 570,397 views. Optimal Rocket League camera settings so you can control your car as precisely as possible. In this guide we'll help you get started with fine tuning the game in order to have the best performance possible. It is obviously to identify what the best Rocket League Camera Settings are supposed to be. Rocket League Camera Settings Video Roundup. We have researched all the best videos to find the best Rocker League camera Settings. Take a look at some of these videos as you will certainly learn some more improvements.

  1. Best Video Settings For Rocket League On Mac Pc
  2. Best Video Settings For Rocket League On Mac Download
  3. Rocket League Video Settings
  4. Rocket League Control Settings

At first glance, Rocket League may seem like a simple and informal game, but if you spend time, you will find that it is far from the case. Rocket League has a very high skill level requirement if you want to reach the top, you want to make the most of it. This Rocket League camera settings guide should help improve your game.

Best Rocket League Player Settings

Rocket League Pro Player Camera Settings

Rizzo Camera Settings

Rizzo

Camshake =No
FOV =105
Distance =270
Height =110
Angle =-4
Stiffness =0.2
Swivel =4
Ballcam =Toggle

SquishyCamera Settings

Squishy Muffinz

Camshake =No
FOV =110
Distance =270
Height =90
Angle =-5
Stiffness =0.45
Swivel =4.2
Ballcam =Toggle

Lethamyr Camera Settings

Lethamyr

Camshake =No
FOV =110
Distance =300
Height =130
Angle =-4
Stiffness =1
Swivel =3
Ballcam =Toggle

JSTN Camera Settings

JSTN

Camshake =No
FOV =110
Distance =280
Height =100
Angle =-2
Stiffness =0.55
Swivel =4.7
Ballcam =Toggle

Dappur Camera Settings

Dappur

Camshake =No
FOV =110
Distance =260
Height =110
Angle =-3
Stiffness =0.4
Swivel =3
Ballcam =Toggle

Scrub Killa Camera Settings

Scrub Killa

Camshake =No
FOV =110
Distance =270
Height =100
Angle =-4
Stiffness =0.5
Swivel =4
Ballcam =Toggle

JKnaps Camera Settings

JKnaps

Camshake =No
FOV =110
Distance =290
Height =100
Angle =-5
Stiffness =0.5
Swivel =6
Ballcam =Toggle

Kronovi Controller Settings

Kronovi

Camshake =No
FOV =107
Distance =200
Height =70
Angle =-5
Stiffness =0.15
Swivel =10
Ballcam =Toggle

Fairy Peak Camera Settings

Fairy Peak

Camshake =No
FOV =110
Distance =290
Height =150
Angle =-1
Stiffness =0.4
Swivel =10
Ballcam =Toggle

Rocket League Camera Settings Guide

With the optimal configuration of the Rocket League camera, you can control your car as accurately as possible. This guide will help you improve the game to get the best possible performance.

We have analyzed lots of professional Rocket League players on our list of Rocket League camera settings professionals to provide you with an easy way to customize your settings.

The camera settings of Rocket League are very important as they can dramatically change the gaming experience. However, instead of blindly copying your favourite professional gamer settings, it is important to find the right settings here. But it is said. It is recommended that you use the settings used by our experts as a starting point for setting your own camera view.

Rocket League Pro Camera Settings List

  • Camera field of view = 100>
  • Camera Shake = Disabled
  • Camera Distance = 270
  • Camera height = 110
  • Stiffness of camera = 0.43
  • Camera angle = -3
  • Toggle Ball Cam = On
  • Swivel speed = 5.3
  • Dead zone = 0.15
  • Game Pad Controller Vibration = Off

Camera Field of View = 100>

Best

The higher the field of view, the easier it is to see the playground. Of course, you are at a disadvantage if you cannot see your car and the ball in the game, you also to have a good overview of the terrain. Therefore, most experts choose to maximize this parameter.

Each expert we surveyed has no FOV of less than 100. This shows that at the highest level, a good perspective is very important. Go for a wide field look. It's probably better to imitate this because you do not want to be penalized by less ground than your opponent.

Camera Shake = Disabled

Camera Shake is disabled by all the experts we have analyzed. In fact, the camera moves a bit to simulate speed and chaos. This makes the game more intense and may be a good idea for story-based games, but it makes no sense in competitive environments. Disable camera shake for a more neutral and clearer experience as your vision is always as clear as possible and you want to eliminate all sorts of distractions.

Camera Distance = 270

This is the actual distance between your car and the camera. This is one of those settings that suits personal preference. The greater the distance the camera is, the better the view of the ball and your surroundings.

A large distance generally improves the overview. Choosing the option that suits you is up to you, but experts usually agree within a certain distance range. Therefore, it is helpful to select settings from the pros.

The average distance used by experts is around 270. Make sure you know the pros and cons of long-distance / short-distance and play with this setting until you find the best option for you.

Camera Height = 110

This setting changes the height of the camera. Although I understand the benefit, there is the potential for problems with setting the camera on a high viewpoint. It is therefore difficult to judge whether the camera is at the same height as the ball in the air.

In terms of height, this parameter is mainly based on preference, but the experts seem to agree with a level between 100 and 130, the average being about 110.

Stiffness of Camera = 0.43

Basically, it means how much the camera is 'loose' when you follow your car. In the lowest setting, the camera will zoom very fast at very high speed. Or 'hang' by sliding behind the car. The higher the value set, the easier it will be to follow the movement of the vehicle. An easy way to visualize this configuration is to imagine a camera following your car. In the lowest configuration, imagine this camera was attached by a long spring so you can follow your car smoothly and see all four sides at times.

The higher setting is like having the camera attached by an iron bar. The camera stays in a fixed point.

Experts use an average rigidity of 0.43 cameras.

Camera Angle = -3

This setting changes the camera's view of your vehicle. Pros don't often go for the birds eye view, but wont to optimize it to see enough terrain as possible.

Toggle Ball Cam = Toggle

This will allow you to choose whether to hold down the button that activates the ball cam (return to the vehicle camera when the button is released) or to just activate it. Although this is preferred, be careful that you do not have to worry about pressing the button with your fingers during complicated operations. Most people choose to toggle the ball cam rather than holding the button.

Swivel Speed = 5.3

It's essentially the 'sensitivity' of your camera. That depends on how fast your camera should swivel when in use. Some people prefer to bend very quickly so they can see as quickly as possible, others want to slow it down to better control where they turn. Both sides have arguments. Therefore, you should try this out and use the optimal parameters for yourself. for reference. Experts use an average of 5.3.

Dead Zone = 0.15

The dead zone of the controller is a parameter for adjusting the sensitivity of the button. That is, if you exceed the 'dead zone', the movement is recorded by the stick. The lower this parameter is, the more sensitive it is. Most professionals in the Rocket League seem to use the range of 0.05 (= 5%) to 0.15 (= 15%) with normal outliers. Playing with the lower players makes playing very difficult. Therefore, we recommend starting with 0.15.

Game Pad Controller Vibration = Off

This parameter is probably the most important. However, if the vibration setting of the controller is activated, the life of the battery will be shortened. But for most people, this is a distraction you do not want in competitive games. Although it has the least impact on the game, this is not a big deal and we recommend disabling it.

Rocket League Camera Settings – Overview

Overall, there are two parameters that give most people a competitive edge, FOV and camera shake. Other parameters are mainly based on preferences, but experts usually keep within certain parameters. If all the experts agree, there should be something. Overall, it's better to use it as a guide. The setting is personal (like other games) and if it works for you it's wonderful if it does not work for all.

Rocket League Camera Settings Table

Here's pro camera settings from RLCS Seasons 3 and 4 league play.

SettingS3 MedianS3 ModeS4 MedianS4 ModeDefault
FOV11011011011090
Distance275260275280240
Height110110110110100
Angle-3-3-3-3-5
Stiffness0.450.350.450.450.0
Swivel Speed54532.5

Rocket League Pro Player Camera Settings

Ganer Camera Settings

Ganer

Camshake =No
FOV =107
Distance =200
Height =70
Angle =-5
Stiffness =0.15
Swivel =10
Ballcam =Toggle

Kuxir Camera Settings

Kuxir

Camshake =No
FOV =110
Distance =260
Height =110
Angle =-3
Stiffness =0.4
Swivel =3
Ballcam =Toggle

Sizz Camera Settings

Sizz

Camshake =No
FOV =110
Distance =280
Height =110
Angle =-3
Stiffness =0.45
Swivel =5
Ballcam =

Kaydop Camera Settings

Kaydop

Camshake =No
FOV =110
Distance =260
Height =100
Angle =-3
Stiffness =0.7
Swivel =3
Ballcam =Toggle

Fireburner Camera Settings

Fireburner

Camshake =No
FOV =100
Distance =270
Height =140
Angle =-3
Stiffness =0.3
Swivel =7.6
Ballcam =Hold Drz400 manual.

Rocket League Camera Settings Video Roundup

We have researched all the best videos to find the best Rocker League camera Settings. Take a look at some of these videos as you will certainly learn some more improvements.

What camera should I use for rocket League?

The camera settings of Rocket League are very important as they can dramatically change the gaming experience. However, instead of blindly copying your favourite professional gamer settings, it is important to find the right settings here.

For

The higher the field of view, the easier it is to see the playground. Of course, you are at a disadvantage if you cannot see your car and the ball in the game, you also to have a good overview of the terrain. Therefore, most experts choose to maximize this parameter.

Each expert we surveyed has no FOV of less than 100. This shows that at the highest level, a good perspective is very important. Go for a wide field look. It's probably better to imitate this because you do not want to be penalized by less ground than your opponent.

Camera Shake = Disabled

Camera Shake is disabled by all the experts we have analyzed. In fact, the camera moves a bit to simulate speed and chaos. This makes the game more intense and may be a good idea for story-based games, but it makes no sense in competitive environments. Disable camera shake for a more neutral and clearer experience as your vision is always as clear as possible and you want to eliminate all sorts of distractions.

Camera Distance = 270

This is the actual distance between your car and the camera. This is one of those settings that suits personal preference. The greater the distance the camera is, the better the view of the ball and your surroundings.

A large distance generally improves the overview. Choosing the option that suits you is up to you, but experts usually agree within a certain distance range. Therefore, it is helpful to select settings from the pros.

The average distance used by experts is around 270. Make sure you know the pros and cons of long-distance / short-distance and play with this setting until you find the best option for you.

Camera Height = 110

This setting changes the height of the camera. Although I understand the benefit, there is the potential for problems with setting the camera on a high viewpoint. It is therefore difficult to judge whether the camera is at the same height as the ball in the air.

In terms of height, this parameter is mainly based on preference, but the experts seem to agree with a level between 100 and 130, the average being about 110.

Stiffness of Camera = 0.43

Basically, it means how much the camera is 'loose' when you follow your car. In the lowest setting, the camera will zoom very fast at very high speed. Or 'hang' by sliding behind the car. The higher the value set, the easier it will be to follow the movement of the vehicle. An easy way to visualize this configuration is to imagine a camera following your car. In the lowest configuration, imagine this camera was attached by a long spring so you can follow your car smoothly and see all four sides at times.

The higher setting is like having the camera attached by an iron bar. The camera stays in a fixed point.

Experts use an average rigidity of 0.43 cameras.

Camera Angle = -3

This setting changes the camera's view of your vehicle. Pros don't often go for the birds eye view, but wont to optimize it to see enough terrain as possible.

Toggle Ball Cam = Toggle

This will allow you to choose whether to hold down the button that activates the ball cam (return to the vehicle camera when the button is released) or to just activate it. Although this is preferred, be careful that you do not have to worry about pressing the button with your fingers during complicated operations. Most people choose to toggle the ball cam rather than holding the button.

Swivel Speed = 5.3

It's essentially the 'sensitivity' of your camera. That depends on how fast your camera should swivel when in use. Some people prefer to bend very quickly so they can see as quickly as possible, others want to slow it down to better control where they turn. Both sides have arguments. Therefore, you should try this out and use the optimal parameters for yourself. for reference. Experts use an average of 5.3.

Dead Zone = 0.15

The dead zone of the controller is a parameter for adjusting the sensitivity of the button. That is, if you exceed the 'dead zone', the movement is recorded by the stick. The lower this parameter is, the more sensitive it is. Most professionals in the Rocket League seem to use the range of 0.05 (= 5%) to 0.15 (= 15%) with normal outliers. Playing with the lower players makes playing very difficult. Therefore, we recommend starting with 0.15.

Game Pad Controller Vibration = Off

This parameter is probably the most important. However, if the vibration setting of the controller is activated, the life of the battery will be shortened. But for most people, this is a distraction you do not want in competitive games. Although it has the least impact on the game, this is not a big deal and we recommend disabling it.

Rocket League Camera Settings – Overview

Overall, there are two parameters that give most people a competitive edge, FOV and camera shake. Other parameters are mainly based on preferences, but experts usually keep within certain parameters. If all the experts agree, there should be something. Overall, it's better to use it as a guide. The setting is personal (like other games) and if it works for you it's wonderful if it does not work for all.

Rocket League Camera Settings Table

Here's pro camera settings from RLCS Seasons 3 and 4 league play.

SettingS3 MedianS3 ModeS4 MedianS4 ModeDefault
FOV11011011011090
Distance275260275280240
Height110110110110100
Angle-3-3-3-3-5
Stiffness0.450.350.450.450.0
Swivel Speed54532.5

Rocket League Pro Player Camera Settings

Ganer Camera Settings

Ganer

Camshake =No
FOV =107
Distance =200
Height =70
Angle =-5
Stiffness =0.15
Swivel =10
Ballcam =Toggle

Kuxir Camera Settings

Kuxir

Camshake =No
FOV =110
Distance =260
Height =110
Angle =-3
Stiffness =0.4
Swivel =3
Ballcam =Toggle

Sizz Camera Settings

Sizz

Camshake =No
FOV =110
Distance =280
Height =110
Angle =-3
Stiffness =0.45
Swivel =5
Ballcam =

Kaydop Camera Settings

Kaydop

Camshake =No
FOV =110
Distance =260
Height =100
Angle =-3
Stiffness =0.7
Swivel =3
Ballcam =Toggle

Fireburner Camera Settings

Fireburner

Camshake =No
FOV =100
Distance =270
Height =140
Angle =-3
Stiffness =0.3
Swivel =7.6
Ballcam =Hold Drz400 manual.

Rocket League Camera Settings Video Roundup

We have researched all the best videos to find the best Rocker League camera Settings. Take a look at some of these videos as you will certainly learn some more improvements.

What camera should I use for rocket League?

The camera settings of Rocket League are very important as they can dramatically change the gaming experience. However, instead of blindly copying your favourite professional gamer settings, it is important to find the right settings here.

Which controller is better for rocket League?

We recommend either the DualShock 4 Controller or Steam controller is the Best Controller For Rocket League (in swift auto racing combined with soccer) for beginners and professional gamers

What is stiffness in rocket League?

Basically, it means how much the camera is 'loose' when you follow your car. In the lowest setting, the camera will zoom very fast at very high speed. Or 'hang' by sliding behind the car. The higher the value set, the easier it will be to follow the movement of the vehicle.

How do you set up a controller for rocket League?

Overall, there are two parameters that give most people a competitive edge, FOV and camera shake. Other parameters are mainly based on preferences, but experts usually keep within certain parameters. If all the experts agree, there should be something. Overall, it's better to use it as a guide. The setting is personal (like other games) and if it works for you it's wonderful if it does not work for all.

  • ROCKET LEAGUE SETTINGS GUIDE BEST CAMERA, VIDEO, CONTROLLER SETTINGS TO WIN
7/13/2017 3:13:46 PM

good settings before starting rocket league can help you win games easier. so in this guide we are talking about the rocket league best camera settings, video settings and controller settings. it should be noted that this guide is focused on improving your quality of game in rankeds, to go up in rank and improving your ability.

before starting this topic, we want to emphasize that these tips are totally subjective, since there is no better configuration, everything depends on which one suits you the most, i recommend you look and try until you feel 100% conform.

rocket leaguebest camera settings
rocket league offers us a series of options to modify the way we see our car and what happens on the field. we can push it away, zoom in, lower it, give it different speed and angle.
to optimize the carmera settings we must go to options> camera and we will find this:

as you will see here we have all the options that we can change to personalize our view, and then i will give you details of what each one of them does:

camera shake: makes the camera mimic the high speeds, jumps, and knocks you take with your car in the game. our recommendation is to keep this off as it is annoying and it removes clarity from what happens on the playing field.

camera fov: increase / decrease our field of vision. we recommend trying from 100 upwards as it allows us to see what is happening around us.

camera distance: this modifies how close / far our sight will be to our car. as it comes it is quite good, we do not recommend you increase much, since you will have problems to hit the ball.

camera height: as it says modify the height of our view. what comes by default is good we do not recommend changing more than 10 points in this.

camera angle: allows us to modify the angle from which our view goes towards the car. the default is pretty good, we do not recommend changing it much.

camera stiffness: modifies camera stiffness. default 0 is good, although we recommend you play with this value until you feel comfortable.

camera swivel speed: allows you to change the speed with which the camera rotates with our car. we do not recommend modifying it much, since the default is pretty good.

invert swivel pitch: this works with joystick, as it says reverse the axes of the right stick, with which we see our around.

hold ball camera: this causes us to hold down our button to lock the camera on the ball. we do not recommend it activated.

ball cam indicator: this allows us to get the red text from the lower left side, which tells us if we have the camera blocked on the ball. we recommend it activated at the beginning, until you get used to differentiate between the 2 cameras.

invert spectator pitch: allows us to hide the small arrows that indicates to us where the ball is when we have the camera blocked in our car. we recommend it activated.

as we mentioned there is no better camera setup, so we suggest you try different configs until you feel comfortable. you can see the settings of the professional players by click list of rocket league pro camera settings.

rocket league best video settings

as you may have noticed rocket league is not far behind in terms of graphics qualities, their optimization, colors and effects are quite striking, and certainly look pretty good. but like any competitive game, what we will look for is to remove all sources of distraction and obtain the best possible performance, this obviously considering the capacity / power of our pcs. for that then we will give you some tips and will explain how to optimize the game to take advantage of the maximum performance.

to optimize video settings we must go to options> video and we will have something like this:

we have many options to change and then we will give you a review of what each one does.

vertical sync: in simple words it limits the fps to the hz of your monitor. we recommend having it always deactivated, since this will be activated we will have input-lag and want as many fps as possible. input-lag: this is the delay in the input of button presses and other actions. what you do in the control is reflected a little later in the game, and this little bit is determinant in games that demand precision to the millisecond.

anti alias: sharpens the edges of all elements. we recommend to leave it in fxaa low, since mlaa will consume us many resources, and between fxaa high / low there is no greater graphic difference, but to have it in low we will gain good amount of fps.

render quality: we recommend always have it in high quality, since modifying this we will see the game quite badly.

texture details: the difference of fps between high calidad / high rendimiento is minimal, reason why we leave this totally to your liking.

world details: between altacalidad / performance we will notice that the lower we will see less trees, buildings, objects outside the playing field and also the length of the pasture to the interior of this one. we recommend having it in quality since some maps will disappear at some distance the walls of the field of play, which will give us problems in predicting rebounds in these. and another point is that we will see the grass short and we will have a better perspective of when the ball is touching the floor.

high quality shaders: we recommend you always have it activated, since we lose a lot of quality and we will not gain much fps by deactivating it.

ambient occlusion: visually we will not have much difference but if in our fps, have it deactivated.

depth of field: makes some distance blurry, disables this for clarity.

bloom: gives more life to the lights of the game. keep it off as there are maps with lots of lights and it will take away clarity.

light shafts: turn off this, since on certain maps when you do aerials the sun will not allow you to see well.

lens flares: very similar to the previous option, have it deactivated to avoid light bulbs that will distract you when doing aerials.

dynamic shadows: this are the shadows of moving objects (balloon and cars), here if you have a good pc we recommend you have them activated because it will give us information when we have the camera locked in the car. if you do not have a good pc, turn it off because it will take a good amount of fps.

Best Video Settings For Rocket League On Mac Pc

motion blur: we want maximum clarity possible so i recommend you disable this.

weather effects: we recommend you turn it off since snow, rain and fog will be distracting elements.


rocket league best controller settings

to optimize colltrols settings we must go to options> colltrols and we will have something like this:

how to optimize rocket league pc controls

this is a small guide made with the purpose of teaching you how to configure your mouse and keyboard settings for a better experience if you do not own or play with a gamepad.

basic steering: for basic steering we're going to use the standard w/a/s/d configuration most games nowadays use, most modern and even older games use a configuration similar to this one so it shouldn't be hard to get used to.

boosting/powersliding/jumping: for jumping we'll use the 'left mouse button', for boosting 'shift' and for powersliding 'space'. this should feel familiar as well.

aerial controls: similar to the steering controls we're going to stick with a w/a/s/d configuration, but the 'pitch up' and 'pitch down' controls are going to be inverted as i found them way more comfortable to use that way. if you do not invert them every time you try to do a flip forwards it will do a backwards one instead and vice versa. for air rolls we're going to use the 'right mouse button'.

note: 1. in order to roll the car in mid-air you'll have to press a directional key while holding down the 'right mouse button'. 2. to do a normal double-jump without flipping forward you will have to let go of 'w', in certain cases when you need to keep your forward momentum i recommend letting go of 'w' in the last second.

basic camera controls: we usually don't usually use the 'camera swivel' controls, but we do bind them to the arrow keys accordingly. if you use them a lot unlike us and find the arrows to be inconvenient, bind them to whichever keys fit your playstyle.

advanced camera controls: for 'focus on ball' we'll use 'f' as it makes the most sense and is pretty comfortable and for rear view we'll use 'b' or 'r' depending which one you prefer.

basic chat controls: most of these controls should be familiar to you from other games and thus easy to get used to. for text chat we're going to use 't', for team text chat we're going to use 'y' and for voice chat we're going to use 'v'.

quick chat: for 'quick chat' we're going to use 1-4 from the number keys.

Best Video Settings For Rocket League On Mac Download

skipping music track and scoreboard: for the scoreboard we'll use 'tab' as it's used in most games and for 'skip music track' we'll use 'n' or any other control that you find convenient

reset shot:'reset shot' (used only in training game modes) will be bound to 'backspace' or to 'r' alternatively if you decided to use 'b' for rear view.

skipping replay:last but not least, for skipping replays we're going to use the same key we use for powersliding 'space'.

how to optimize rocket league controller settings for xbox one and ps4

this is a checklist of things that you should be able to do with your controls on a controller.

● gas and reverse on analog input, aka triggers.

● have a camera swivel on an analog stick Empire at war space battle.

● have steering on a stick

● be able to jump and boost 'at the same time' = 'atst'

● be able to reverse/gas and powerslide atst

● be able to powerslide and boost atst

● be able to air roll and boost atst

● optional ability to be able to jump and powerslide atst (for wavedashing but there are other ways to wave dash without powerslide)

● ideally, no other function should be on the reverse/accleration key because it makes you go slightly faster/slower midair.

two most recommended rocket league controller settings

Rocket League Video Settings

jump: x (a)

boost: r1 (rb) * use right index finger

powerslide: square (x) or l1 (lb)

air roll: l1 (lb) * use left middle if using l1 for powerslide

gas: r2 (rt) * use right middle finger

reverse: l2 (lt) Video ad making software, free download.


jump: x (a) * fat thumb x and circle/square

boost: circle (b) or square (x)

powerslide: l1 (lb)

air roll: l1 (lb)

gas: r2 (rt)

reverse: l2 (lt)

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Rocket League Control Settings

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broken image